Carl Leduc-Benoit is a Staff UI Programmer at Haven Studios Inc, where they contribute to advancing the UI system of the engine alongside a small team. Previously, they worked as a UI engineer at Motive Montreal, contributing to titles such as Anthem and Battlefront 2, and held various engineering roles in the NHL franchise at Electronic Arts. Carl's career includes stints as a gameplay engineer for several NHL games and a system engineer for Army of Two: Devil's Cartel. They completed their education at Université du Québec - École de Technologie Supérieure from 2009 to 2013.
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