Daniel Sewell

Senior Lighting Artist

Daniel Sewell is a Senior Lighting Artist at Haven Studios, where they demonstrate expertise in real-time game development, 3D rendering, and architectural visualization. Daniel's extensive experience includes roles such as Lighting Artist at Reflections, a Ubisoft studio, and Senior Lighting Artist at Ubisoft Toronto, contributing to notable projects like Tom Clancy's The Division 2 and the Splinter Cell Remake. They hold a First Class Honours Bachelor of Science in 3D CGI Architectural Visualization from Bournemouth University and began their career with internships focused on high-fidelity architectural visualizations. With skills in 3D Studio Max, Unreal Engine, and Photoshop, Daniel continues to advance in their field.

Location

Toronto, Canada

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