GT

Garret Thomson

Audio/generalist Programmer at Haven Studios

Garret Thomson is an accomplished audio and generalist programmer with extensive experience in the gaming industry. Currently employed at Haven Studios Inc since December 2022, Garret previously worked at Ubisoft Toronto for over a decade, contributing to notable titles such as Far Cry 6, Far Cry 5, Far Cry 4, and Splinter Cell: Blacklist. Responsibilities included audio programming, developing gameplay features, and implementing matchmaking systems across multiple platforms. Earlier experience includes engine programming at Behaviour Interactive, where Garret supported engine changes and porting projects, and work as a client/server/web programmer at Datacom/Targetnet, focusing on server technologies and PHP front-end development. Educational background includes a B.A.Sc. candidacy in Electrical Engineering from the University of Waterloo and a high school diploma in Music from the Etobicoke School of the Arts.

Links

Previous companies

Behaviour Interactive logo

Org chart


Teams

This person is not in any teams