O. Kaya is a versatile game designer and programmer with experience in both AAA and indie game development. They have held roles as a Game Programmer and Technical Designer at Behaviour Interactive, where they implemented AI functionalities, and have also worked as a Software Engineer Intern at Spiri Robotics, enhancing drone navigation algorithms. In addition to their hands-on experience, Kaya has contributed to community-building efforts through game jams and gamedev communities. Currently, they are serving as a Technical Designer at Haven Studios Inc, collaborating on a new IP for the PlayStation 5 and PC, while also continuing their journey as an Indie Game Developer at OKSoft. O. Kaya holds a Bachelor of Arts in Computer Science from McGill University.
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