Raphaël Parent is currently the Lead Producer at Haven Studios Inc., where they lead and support multiple teams to create exceptional features for fairgames. Previously, Raphaël held various roles at Ubisoft Montréal, including Technical Director on FAR CRY NEW DAWN and Gameplay/UI Project Lead Programmer for RAINBOW 6 SIEGE, where they managed teams of programmers in gameplay, AI, and UI. Raphaël's extensive experience in game development also includes leading teams on titles such as FAR CRY 4 and Splinter Cell: Conviction, and programming for games like Prince of Persia: The Two Thrones. They earned a Bachelor's degree in Computer Engineering from Université de Montréal - École polytechnique de Montréal.
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