Simon Sherr is the Director of Interactive Systems at HAVIK, where they focus on developing realistic animation and AI systems. Previously, Simon held various key positions at Electronic Arts, contributing significantly to the ANT engine and gameplay systems for notable titles like Madden and FIFA. Their extensive experience includes roles as Animation Director at multiple studios, including work on high-profile projects such as "The Matrix Awakens" and "State of Decay 3." Simon is also the founder and Chief Creative Officer of Valkyrie Labs, where they consult on digital human and game engine technologies. They graduated with a BFA in Animation/Art History from the Savannah College of Art and Design.
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