Emma C. has extensive experience in UI/UX design and game art, currently serving as Lead UI Designer at Hi-Rez Studios since January 2018, with prior roles as a Senior UI Designer and UI/UX Designer. Emma's background includes work at Robot Sea Monster Games as a UI/UX Designer, focusing on mobile games and applications, and at Clockwork Elements as a Game Artist/UX Designer, where contributions included isometric art and promotional materials for “Kulipari Battalions.” Emma also has experience from Brink 3D as a UX Designer/Generalist, contributing to multiple game projects, internships at Metacube Technology & Entertainment with a focus on compositing techniques, asset modeling at CGBOT for “Crime City,” and participation in the Walt Disney World International College Program. Academic training includes a Bachelor’s degree in Animation and Digital Art from Tecnológico de Monterrey and Lean UX certification from Wizeline Academy.
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