John Zhang

Lead Props Artist at High Moon Studios

John Zhang is a seasoned Lead Prop Artist with extensive experience in the video game industry. At High Moon Studios since January 2016, John has progressed from Senior Modeler focusing on hard surface modeling to the current lead position. Prior experience includes significant roles at Ubisoft Montréal from January 2013 to December 2015 as a Senior 3D Artist on notable titles such as Rainbow Six: Siege and FarCry 4. John's career began at THQ where various positions as Senior Artist spanned from October 2008 to January 2013, including contributions to games like Warhammer and Megamind HD. Earlier experience includes roles as Senior Environment Artist at Krome Studios and as a 3D artist at Auran. Educational qualifications include a Bachelor of Fine Arts from Queensland University of Technology, complemented by studies at The University of Queensland and Anglican Church Grammar School.

Location

Carlsbad, United States

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