EA

Eric Andersen

Game Engineer

Eric Andersen is an experienced Game Engineer currently working at Hutch since August 2022, where significant contributions include developing a revenue-generating system for F1 Clash and spearheading a new onboarding process for engineering talent. Prior roles include Senior Game Engineer at Wildlife Studios, where work on Sniper3D involved enhancing player engagement through a revamped metagame system, and Game Engineer positions at Manifesto Games and Raid Hut, focusing on various game developments and integrations. Eric’s early career included internships and research assistant roles, underpinned by a Bachelor's degree in Computer Science from Universidade Federal de Pernambuco and further education at the University of Wisconsin-Madison.

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