Max Bryans is currently a Software Engineer at Hutch Games since September 2019. Prior to this role, Max was a student at Kingston University, studying Games Programming and working as an Undergraduate Teaching Assistant. With a background in Quality Administration, Automotive Administration, Electronic Assembly, Analysis, Production, and Quality Management, Max has a diverse range of experience in various industries. Max has a BSc (Hons) in Games Programming from Kingston University and has also pursued further education in Computer Science and Industrial Design.