Nicholas McInroy has a total of three years of work experience in software engineering. Nicholas is currently employed at HypGames, Inc. as a Software Engineer II since July 2021. Prior to this, they worked at Quantified Design Solutions as a Software Engineer from January 2020 to July 2021. Before that, they were contracted at KBY Software as a Software Engineer from November 2018 to December 2019. At KBY Software, they worked on developing aircraft pushback and deicing simulators, where they were responsible for implementing voice commands, AI behavior trees, auto-piloting, waypoint systems, and custom courseware based on client specifications.
Nicholas McInroy attended Gulf Coast High School from 2011 to 2015, where they received their High School/Secondary Diplomas and Certificates. Following this, Nicholas enrolled at Full Sail University in 2015, majoring in Game Development. Nicholas successfully completed their degree in Game Development in 2017.
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