Liam Carter

Media Designer

Liam Carter is a skilled 3D artist and texture artist with experience in creating game-ready assets and models for various applications. Notable positions include roles at Lilou Studio GmbH, where Liam worked on texturing and 3D modeling for the game "Fishery," and at Burki Scherer as a 3D Modeler, focusing on modeling and UV unwrapping. Additional experience includes support for 3D art at Schindler Berufsbildung and media design roles at iart ag, encompassing both 3D and 2D visual media production. Liam holds a Master's degree in Animation, Interactive Technology, Video Graphics, and Special Effects from Lucerne University of Applied Sciences and Arts, along with a Bachelor's degree in the same field and foundational training in design and art from Schule für Gestaltung Basel.

Location

Münchenstein, Switzerland

Links


Org chart

This person is not in the org chart


Teams

This person is not in any teams


Offices

This person is not in any offices