Daniel Rieger

Senior Modeling / Texturing Artist

Daniel Rieger is a Lead Modeling/Texturing Artist with extensive experience in the gaming and animation industries. Currently a Senior Modeling/Texturing Artist at ICON Creative Studio, Daniel has previously held roles at prominent companies including PlayStation and Electronic Arts, contributing to major titles such as Gears Of War and Transformers. With a background in graphic design, Daniel earned a Bachelor's degree from Centro Universitário Senac and a diploma in 3D Animation and Visual Effects from Vancouver Film School. Their skills encompass a wide range of modeling and texturing techniques, collaborating with artists across the globe.

Location

Vancouver, Canada

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