Alexander Zenin is a seasoned Lead Game Designer and Game Producer with over 10 years of experience in the gaming industry, focusing on PC, console, and mobile platforms. Currently, they serve as the Lead Game Designer at ICVR, where they apply their expertise in Unreal Engine 5. Previously, at UltraHorse Ent., Alexander led the level design for the multiplayer game *SquadBlast*, enhancing production efficiency and mentoring a team of designers. Their experience also includes serving as Game Director at Glich Gaming, where they managed a large team and developed a cohesive game narrative for a rogue-lite strategy game. Alexander holds a Bachelor's degree in Graphic Design from Kryachkov Novosibirsk State University of Architecture, Design and Arts.
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