亮亮 is currently the lead level artist at IGG, where they manage the level art team, coordinate work assignments, and oversee project progress. Previously, they held positions as a senior level artist and scene artist at various companies including 不鸣科技(杭州)有限公司 and 阿里游戏, contributing to scene management and resource integration. With experience spanning multiple studios, 亮亮 has developed expertise in map editing and performance optimization while assisting with shader development and artistic quality control. They worked as a 3D scene artist at 武汉天境轩网络科技有限公司 and 百游数码(杭州)科技有限公司 earlier in their career.
Location
Minhang District, China
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