Ana Rollins is a skilled animator and game artist with extensive experience in both freelance and full-time roles. Beginning a career in 2009, Ana has worked with various companies, including Mekanism as a freelance animator and Weldon Owen Publishing as a desktop artist. Significant tenure at IGT includes roles from Online Game Artist I to Online Game Artist IV, encompassing responsibilities such as creating mobile casino games, providing art direction, and developing art briefs. Ana possesses a Bachelor of Science in Media Arts and Animation from the Art Institute of California-San Francisco and has demonstrated proficiency in Adobe Suite and proprietary game design software throughout the career.
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