Brian Veenker is a Staff Engineer at IGT, where they currently develop casino gaming products on the Unity-based platform. Previously, Brian worked as a Software Engineer at IGT, creating load-testing platforms and managing build procedures. With a robust background in software engineering, Brian held various positions including Principal Engineer at WMS Gaming, where they managed high-uptime entertainment product delivery using agile methodologies. They also garnered experience at Intel Labs and HP, contributing to projects in firmware and network capabilities. Brian is pursuing a Bachelor's Degree in Computer Software Engineering at the Oregon Institute of Technology.
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