Arthur Duque has a diverse work experience in the field of 3D art and character modeling. Arthur currently works at Illuvium.io as a Character Artist. In 2020, they freelanced at Plastic Wax, where they contributed to multiple projects as a Character Artist and Look Dev. Prior to that, they worked at Cream Electric Art as a 3D Artist from 2018 to 2019. Arthur also had previous stints at Plastic Wax as a Character Artist, Vetor Zero as a 3D Artist, and CLAN VFX as a Senior 3D Artist. Arthur'swork experience spans from 2013 to the present, showcasing their expertise in character and prop modeling, look development, and 3D art.
Arthur Duque has a diverse education history. In 2000, they attended the Universidade Metodista de São Paulo, where they pursued a Bachelor's degree in Physical Education Teaching and Coaching. Arthur completed their bachelor's degree in 2004.
In 2008, Arthur attended Cadritech, where they studied 3D Software for work application, specifically 3ds Max Unlimited. This program provided him with the skills necessary to work with 3D software in a professional setting.
In 2009, they briefly attended MELIES | Escola de Cinema 3D e Animação, where they specialized in 3D Digital Sculpting with a focus on Anatomy for Artist's. This short course provided him with additional skills and knowledge in sculpting and anatomy for digital arts.
In 2012, Arthur participated in a Visualarium Master class led by Kris Costa. Although they did not earn a degree, they focused on Character Creation during this program.
Finally, in 2013, they attended a workshop led by Rafael Grassetti focused on the Production pipeline - High-end. This workshop likely provided him with insights and skills related to high-end production processes.
Overall, Arthur Duque has demonstrated a commitment to enhancing their skillset, primarily within the field of 3D digital art and animation.
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