Mario Anger is a seasoned 3D Character and Creature Artist, specializing in modelling, texturing, and grooming since 2015. They have contributed their skills at notable companies, including Double Negative and Method Studios, where they served as Asset Lead for game projects in Unreal Engine. Additionally, they held the position of Lead Character/Criature Modeler at Image Engine Design Inc. Mario received a Diplom Degree in 2D/3D Animation from the Academy for Film and Television in Babelsberg, Germany, enhancing their expertise in character design and animation.
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