Andrew Edwards is an experienced Senior UI Technical Design Lead, currently at Infinity Ward since May 2015, with a track record of progression through various roles including Lead User Interface Designer and Senior UI Designer. Prior experience includes a position as User Interface Designer at The Workshop Entertainment, where work focused on adapting UI layouts for next-gen consoles and creating assets using Flash and ActionScript 3.0. Andrew also served as Game Designer - User Interface at Santa Monica Studio, contributing to asset creation, animations, and collaborating across teams to enhance UI features. Early career experience includes UI Designer/Artist and Game Designer for a project at Carnegie Mellon University and an architecture intern role at Byers Design Group. Andrew holds a Master’s degree in Entertainment Technology from Carnegie Mellon University and a BA in Architecture with a minor in Geography from Clemson University.
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