Bryce MacDonald is a Visual Effects Artist with extensive experience in the gaming industry, currently contributing to Infinity Ward since November 2021 on notable projects such as Call of Duty: Modern Warfare II. Prior experience includes an Associate VFX Artist role at Sledgehammer Games, where contributions were made to Call of Duty: Cold War and Call of Duty: Vanguard, focusing on various map works and global effects implementations. Bryce began career as a Junior VFX Artist at PLAYSTUDIOS, enhancing a leading mobile gambling app, and also has background as a Recovery Counselor, developing crucial interpersonal skills in high-pressure environments. Education includes a Bachelor’s Degree in Game Art & Animation from Champlain College.
This person is not in the org chart
This person is not in any teams
This person is not in any offices