Drew Busch is an Associate Game Designer at Infinity Ward, having progressed from a Game Design Intern position within the same company, where contributions were made to the development of Call of Duty: Modern Warfare II. Prior experience includes roles as a Level Design Intern at Sledgehammer Games, where work focused on polishing a level for Call of Duty: Vanguard, and an Undergraduate Researcher in the Georgia Tech VIP Program, investigating player communications in Esports to enhance performance and teamwork. Additional experience includes game programming for a pandemic-related Unity project at Georgia Tech's DILAC lab and serving as a Teaching Assistant at the Holt School of Fine Art. Drew Busch holds a Bachelor of Science degree in Computational Media from the Georgia Institute of Technology.
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