Geoff Samuel

Technical Animation Director at Infinity Ward

Geoff Samuel is a seasoned Technical Animation Director at Infinity Ward, with extensive experience in motion capture and animation spanning over a decade. Previously, Geoff held multiple roles at Rockstar Games, including Lead Technical Artist and Principal Mocap/Techart Tools Developer, where responsibilities included managing global teams, developing advanced animation tools, and implementing motion capture pipelines utilized across studios. Prior experience includes positions at Weta Digital, MPC, Eurocom, and Audiomotion Studios, focusing on motion capture development and software integration. Geoff holds a PhD in Human Motion Analysis from the University of Portsmouth, complementing a background in computer animation and e-media. Prominent projects include "Red Dead Redemption 2" and "Grand Theft Auto 5."

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