Gregory Shevtsov is an experienced Lighting Artist currently working at Infinity Ward since October 2021, where responsibilities include lighting various levels and cinematics using proprietary tools and collaborating with designers on player visibility and pathing. Previously, Gregory held a similar role at 343 Industries from January 2020 to October 2021, contributing to level and cinematic lighting while working closely with design teams. Earlier experience includes an internship as a 3D Environment Artist at Industry Games, where collaboration with artists and designers focused on asset creation and rendering high-quality 3D assets from 2D concepts. Gregory obtained a Bachelor's degree in Game Art & Animation from the University of Advancing Technology, completing the program in 2018.
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