Steven Fabok is a seasoned Lead Character Artist at Infinity Ward, with a career that began in 2012 at Ubisoft Toronto, where significant contributions were made as a Senior Character Artist on projects such as "Farcry 6" and "Starlink: Battle For Atlas." Prior experience includes roles as a Character Artist on titles like "Farcry Primal," "The Division," and "Farcry 4: Shangri-La Expansion," as well as a Junior Character Artist on "Splinter Cell Blacklist." Additionally, Steven had a brief stint as a freelance artist at Red Piston in 2012. Educational background includes a degree in Tradigital Animation with a focus on 3D Animation from St. Clair College, earned between 2005 and 2008.
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