Mathias Lorenz is a highly experienced Senior Artist at InnoGames GmbH since August 2013 and has served as Art Director at Ticking Bomb Games since December 2012, where responsibilities include look development, concept, and leading art teams. Previous roles include Art Director at Sucker Punch Productions, leading the art team for inFAMOUS2, and Creative Director at The Dreamhive, overseeing several gaming projects and animated cinematic productions. Lorenz's extensive career spans various major companies such as Electronic Arts, Walt Disney Feature Animation, and Warner Brothers Feature Animation, focusing on look development, character design, and effects work across numerous influential titles. Educational background includes a degree from Helene-Lange-Gymnasium with a focus on Art, English, Physics, and Philosophy.
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