Daniel Gustafsson has a diverse background in the gaming industry, having held various positions from intern to leadership roles. Starting as a QA and Level Design Intern at Might and Delight AB in early 2013, Daniel then progressed to roles as Game Designer at Calm Island Co., Ltd. and Lead Game Designer at Calm Island Sweden from 2014 to 2017. Daniel continued at MAG Interactive as a Unity Developer from 2017 to 2021 and currently serves as Product Lead since January 2022. Daniel's academic foundation was established at Gotland University, where coursework took place from 2010 to 2013.
This person is not in the org chart
This person is not in any teams
This person is not in any offices