Tao Li

Staff Software Engineer, Technical Lead

Tao Li has extensive experience in software engineering and research, holding various positions at notable organizations. Beginning as a Research Assistant at the Computer & Network Security Lab at the University of Central Florida, Tao designed DDOS attacks and defense mechanisms. Tao then worked at Intel Corporation from 2011 to the present, progressing from Software Engineer II to Staff Software Engineer and Technical Lead, leading significant projects including GPU media architecture simulators and patent filing for video codec validation efficiency. Other roles include Full Stack Software Engineer at Epic, Software Engineer at MA Labs, and Software Developer Intern at Zhejiang Success Software, alongside serving as a Teaching Assistant and Network Administrator at UCF. Tao holds a BS in Computer Science from Zhejiang University and an MS in Computer Science from the University of Central Florida.

Location

San Jose, United States

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