Céline Guede

Software Architect

Céline Guede is a seasoned Software Architect with extensive experience in 3D data compression and video coding technologies. At InterDigital, Inc. since June 2019, Céline has focused on the development and testing of new compression algorithms for VR/AR applications, contributing significantly to MPEG 3DGC and V-PCC technology dissemination efforts. Prior to this role, during a 20-year tenure at Technicolor, Céline played a vital role in point cloud compression and the design of advanced media systems, including the integration of HEVC video coding and 3D audio in the ATSC 3.0 architecture. Céline holds an Engineer's degree in Real Time Electronic from Polytech Orléans.

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