Michelle Fernando

3d Artist/environment Artist at Interplay Learning

Michelle Fernando has a diverse work experience in the field of 3D art and modeling. Michelle started their career as a 3D Modeler & Texture Artist at Elance in April 2015, where they demonstrated strong communication and time management skills while working on low/medium poly assets for a nonprofit game. In July 2015, they joined WhiteClouds as a 3D Designer, where they excelled in creating and modifying architectural landscape or mechanical models in Maya within tight deadlines. Michelle also gained expertise in texture mapping, cleaning up models, and ensuring structural integrity based on client requirements. After leaving WhiteClouds in November 2016, Michelle joined Cedar Band Corporation as an Interactive 3D Modeler/Developer, where they contributed until October 2018. Michelle then worked at Integration Innovation, Inc. from November 2018 to June 2021 as a 3D Artist. Currently, Michelle is employed at Interplay Learning as a 3D Artist since June 2021, showcasing their strong skills in 3D modeling.

Michelle Fernando completed their Bachelor of Fine Arts (BFA) degree in Game Art & Design from The Art Institutes between 2008 and 2012. Prior to that, they obtained a Bachelor of Science (BS) degree in Information Technology from Mapúa University, where they studied from 2004 to 2007.

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Timeline

  • 3d Artist/environment Artist

    March, 2022 - present