Daniel Vellucci is a Generalist Programmer currently employed at Invoke Studios since May 2023. Previous experience includes a role at Ubisoft Montreal from February 2020 to April 2023, where Daniel contributed to an unannounced project by integrating and managing the automated test framework and developing automated tests for profiling. Daniel also interned at Ubisoft Montreal in 2019 as a Tools Programmer on Rainbow Six: Extraction and as a Tools Programmer for Rainbow Six: Siege, where tasks included developing complex tests and maintaining the automated testing framework. Earlier experience includes internships as a Gameplay/Tools Programmer at Ludia and as a Gameplay Programmer at Beam Me Up Games, focusing on game functionality and content development. Daniel holds a Bachelor's Degree in Computer Science (Computer Games Option) from Concordia University and an Associate's Degree in Computer Science from Vanier College.
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