Alexander Mueller is a Senior Render Programmer at IO Interactive, specializing in the Glacier in-house engine team, focusing on technology development for upcoming projects such as Project 007 and Project Fantasy. Prior experience includes roles as a Graphics/Rendering Engineer at Ubisoft, contributing to Beyond Good and Evil 2, and as a Pipeline Engineer at Siemens. Alexander also served as a Unity 3D Developer at Str8labs and as an IT Administrator at POSSIBLE. A Master of Science in Informatics: Games Engineering was earned from the Technical University of Munich. Proficiencies include C++, C#, Tensorflow, Pytorch, Linux, Docker, Python, Unity, and HoloLens.
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