Clement Linel is a seasoned programming professional with extensive experience in AI and gameplay programming across several prominent gaming companies. Currently serving as a Senior AI Programmer at IO Interactive since January 2022, Clement previously held the role of Senior AI/Gameplay Programmer at Ubisoft, contributing to projects such as Assassin's Creed Valhalla and Rainbow Six Siege. Clement's technical expertise encompasses C++, C#, Unity, and console development, with a proven track record in crafting AI systems and tools for various platforms including VR and mobile. Educational qualifications include a Master's degree in Computer Science from EPITA and a Master's degree in Management of Information Systems from Stevens Institute of Technology, complemented by a DDJV in Video Games Development from Université de Sherbrooke.
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