IO Interactive
Janus Kirkegaard is a highly experienced Lead & Principal Environment Artist currently at IO Interactive since March 2024. Prior roles include Senior Environment Artist at Unity Technologies from January 2017 to February 2024, contributing to projects such as FPS Sample and MEGACITY, among others. Earlier experience as Senior Environment Artist at IO Interactive (June 2008 - December 2016) involved significant contributions to the Hitman series, particularly as the primary artist for the Sapienza and Hokkaido levels in Hitman (2016). Initial experience included a role as Junior Artist at Blitz Games from July 2006 to August 2007, focusing on the TruSim division. Janus Kirkegaard holds a BA in Creative Digital Media from Teesside University, obtained in 2008.
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