Malin Lövenberg is a Senior Game Designer at IO Interactive, with experience spanning various roles in narrative and game design. Previously, they served as a Senior Narrative Designer at Massive Entertainment, a Ubisoft Studio, and held positions at several notable companies, including Lionbite and A Sweet Studio, where they developed gameplay mechanics and managed design teams. Malin has a Bachelor’s degree in Game Design from Högskolan på Gotland and is currently pursuing a Bachelor of Arts at Gotland University. They have also contributed to notable projects such as "The Night of the Rabbit" and "Deponia 3: Goodbye Deponia."
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