Ian Boe has a diverse work experience in the creative field. Ian started their career at GameHouse in 2006 as an Artist/Designer, where they worked for four years. In 2011, they worked as a Game Artist and Graphic Designer at DoubleDown Interactive/IGT before being promoted to Mobile Art Lead in 2013. From 2014 to 2015, they served as the Manager of Art and Design: Original Content at the same company. Ian then worked at a Stealth Mode Startup Company as a Concept Artist/Graphic Designer for six months in 2015. Ian joined Presence Labs in 2016 as a Creative Director and worked there until 2018. Ian is currently employed at iPro, Inc. where they started as a Lead Artist/Designer in 2018 and was promoted to Chief Creative Officer in September 2019. Ian also worked as a Freelance Illustrator for Universal Film Magazine and Coraabia in 2012 and 2011 respectively.
Ian Boe attended The Art Institutes from 2000 to 2002, where they pursued a degree in Design and Illustration and obtained an AAA. In 2014, they attended Anthony Jones, focusing on Digital Painting and Design. In 2016, they furthered their education by taking a course in Narrative Concept Art at Learn Squared with Jama Jurabaev.
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