Chris Marks

Solutions Engineer at IQNOX

Chris Marks has extensive work experience, starting in 2008 at Full Sail University. During their time there, they held various positions including Unity Programmer, Product Owner, and Technical Sound Designer. As a Unity Programmer, they worked from March 2015 to January 2020, and as a Product Owner, they worked from February 2010 to January 2020. In their role as a Technical Sound Designer, they implemented and managed sound assets for over 100 video game projects, as well as designed and recorded sound effects and dialog for game projects.

In 2020, Chris joined IQNOX as a Solutions Engineer. Chris'sresponsibilities include collaborating in the development of ThingWorx applications, creating JavaScript services, and performing various ThingWorx project tasks. Chris also creates SQL queries and commands for backend database tasks, assists in the development of custom ThingWorx widgets, and delivers on-site and virtual ThingWorx certification trainings. Additionally, they create written and annotated instructions on specific mashup creation tools, helps create technical documentation for SSO setup, and presents ThingWorx informational webinars.

Chris Marks has a Bachelor of Science (BS) degree in Entertainment Business from Full Sail University, which was obtained from 2008 to 2010. Prior to that, they earned an Associate of Science (A.S.) degree in Recording Arts from the same university, completing it from 2006 to 2007. Before attending Full Sail University, Chris obtained an Associate's degree in Liberal Arts and Sciences/Liberal Studies from Ohlone College, where they studied from 2004 to 2006. In addition to their formal education, Chris Marks also holds a ThingWorx Fundamentals Certification from PTC University, which they obtained in September 2020.

Links

Timeline

  • Solutions Engineer

    February, 2020 - present

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