BA

Benoit Alary

Researcher at IRCAM

Benoit Alary is a researcher at IRCAM since October 2021, previously serving as a post-doctoral researcher at Aalto University from September 2016 to October 2021, where a project on the conservation of acoustics in historical halls in Helsinki was funded by the Kaute Foundation. Prior experience includes roles as a software engineer and R&D acoustics specialist at Audiokinetic, where Benoit developed the dynamic early reflection system Wwise Reflect and optimized sound engine performance on PS4, as well as positions at Ubisoft Vancouver Inc and Deep Fried Entertainment, focusing on audio technology development and interactive music systems. Benoit began a career in game programming at Electronic Arts, developing mobile games with various constraints. Benoit holds a D.Sc. in Acoustics and Audio Signal Processing from Aalto University, an MSc in Acoustics and Music Technologies from The University of Edinburgh, a B.Sc. in Computer Science from Université de Montréal, and a Diploma of College Studies in Computer Science Technologies from Collège Lionel-Groulx.

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