Ryan McGill

Software Engineer at Jackbox Games

Ryan McGill has a diverse work experience spanning multiple industries. Ryan worked as a Software Engineer at Jackbox Games, where they led engineering for various projects and also worked on in-house content tooling. Prior to that, Ryan worked at Jellyvision as a Product Engineer, where they developed critical content development tools, set up media playback engines, and created automated features for customer projects. Ryan also worked as a Support Engineer and Production Specialist at Jellyvision. Before their time at Jellyvision, Ryan worked at Gaslamp Games Inc. as a Quality Assurance Panelist, collecting logs and performing smoke tests. Ryan also has experience at Deloitte as a Business Technical Analyst Summer Scholar, where they worked on projects related to user experience, government strategy, and usability roadmaps. Additionally, Ryan volunteered as a Volunteer Administrator at Free Frag Network LLC, providing customer support and maintaining an interactive atmosphere. Ryan also worked as a Part-Time Electronic Forms Manager at Central Cambria School District, converting paper forms into digital PDFs and enhancing end user ease-of-use.

From 2011 to 2015, Ryan McGill attended Penn State University and completed a Bachelor of Science degree in Information Sciences & Technology. In addition, they pursued a minor in Security & Risk Analysis at the same institution.

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