James DeVries is an experienced software engineering professional currently serving as Associate Director of Platform Engineering and Platform Engineer Manager at Jam City since November 2021, overseeing the development of microservice backends and client SDKs for mobile games. Previously, James was a Lead Platform Engineer, guiding a team of Unity SDK developers. Prior to Jam City, James held the position of Principal Software Engineer at Far Reach from January 2017 to October 2021, where custom software solutions for clients were developed with a focus on Angular. James also spent over 16 years at IBM in various roles, including Lead Software Architect, where the design of a DevOps tool chain for a large user base was accomplished, and Team Lead, directing teams on the integration of development tools. The career began as a Software Engineer, working on web application development in the Health Care and Life Sciences sectors. James holds a BA in Computer Science from Luther College, obtained in 2000.
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