Ryan Gee is an accomplished Associate Game Designer II at Jam City, with extensive experience in game design, animation, and quality assurance. Responsibilities include collaborating with animation teams to develop and test gameplay mechanics, creating design documentation, and managing high-scope story scenes using Autodesk Maya. Previously, as a Senior Quality Assurance Analyst, Ryan developed test plans and coordinated with offshore QA teams. Prior experience includes roles as Lead Game Designer at Player's Code LLC, where manual testing improved mobile gaming experiences, and various positions at Seton Medical Center, where web administration and patient coordination were key. Ryan holds a Bachelor's and an Associate's degree in Game and Interactive Media Design from the Academy of Art University, and an Associate's degree in Philosophy from City College of San Francisco.
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