Charles Baker

Graphics Engineer at Juice Labs

Charles Baker has worked in the software engineering industry since 2000. Charles began their career at Econz as a Senior Programmer, then moved on to Massive Software as a Senior Programmer, where they developed crowd animation software used on several major movies. Charles then joined Binary Star as a Senior Programmer, where they developed a game engine for a first person shooter. After that, they worked at Sidhe Interactive as a Senior Programmer, where they developed racing and sports games for multiple consoles. In 2012, Charles moved to Sweet Software as Lead Programmer, then to PikPok as Senior Programmer in 2014. In 2015, they joined 8i as a Senior Software Engineer, then moved on to Imbellus in 2018, where they held the roles of Software Architect and Senior Software Engineer. Most recently, in 2021, Charles joined Juice Labs as a Graphics Engineer.

Charles Baker attended the University of Otago from 1997 to 1999, where they obtained a Bachelor of Science degree in Computer Science.

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Timeline

  • Graphics Engineer

    October, 2021 - present

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