John Wong has a diverse work experience in the field of UX/UI design and graphic design. John started their career as a Front End Artist at United Front Games, where they worked on titles like Little Big Planet Karting and Sleeping Dogs. John then moved on to work as a Designer at sixcode and Element of Marketing. Later, they joined Electronic Arts (EA) as an Interface Designer for games like FIFA and Plants vs Zombies: Garden Warfare 2. John also worked as a UI Artist at IUGO Mobile Entertainment and United Front Games, where they contributed to projects such as The Walking Dead: Road to Survival and Halo: The Master Chief Collection. Their most recent position was as a Senior UX Designer at Kabam, focusing on Marvel: Contest of Champions. John has a strong background in user experience and interface design, with expertise in the gaming industry.
John Wong attended Simon Fraser University from 2001 to 2005, where they obtained a Bachelor's Degree in Interactive Arts.
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