Sung Kim has a strong background in concept art, with experience at multiple game development companies. Sung started their career at Bioware in 1999 as a Senior Artist and Art Director, where they played a key role in defining the visual language of games such as Dragon Age: Origins and Dragon Age 2. Sung'sresponsibilities included pre-visualization painting and design for characters, environments, and props. Sung joined Capcom Game Studio Vancouver in 2010 as a Senior Concept Artist, where they worked until 2018. In October 2018, Sung Kim joined Kabam as a Senior Concept Artist.
Sung Kim attended the Joe Kubert Art School from 1993 to 1996, where they studied Sequential Art. Sung obtained no degree during their time at the school.
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