The Software Engineering Team at Kabam is responsible for developing and maintaining the core technology behind the company's multiplayer games. This includes programming gameplay mechanics, optimizing performance across platforms, implementing user interfaces, and ensuring seamless integration of back-end services. The team collaborates closely with designers and artists to deliver engaging gaming experiences while also focusing on game stability, scalability, and continuous improvements through automation and DevOps practices.
Blake Bouchard
Software Developer
Cong Liang
Senior Software Engineer
Ed Lo
Technical Director
Gabriel Capeletti
Software Engineer
Hua D.
Render Engineer 2
Mark Schiemann
Senior Gameplay Engineer
Mathew Sam
Software Engineering Team Lead
Sabryna Lévesque
Junior Unity Developer
Simon Lee
SW Engineer
Trinh Vo
Software Engineer
View all