Bradley Bennett is a seasoned Systems Software Engineer with extensive expertise in Linux and Windows kernel/user mode environments, specializing in system agents, security, storage, networking, and observability. They served as a Senior Systems Programmer at the Microelectronic Systems Laboratory from 1985 to 1994, contributing to groundbreaking projects such as the world's first real-time 3D graphics computer. Bradley held various senior roles, including Senior Software Engineer positions at CrowdStrike and DTEX Systems, where they led projects and developed innovative solutions. Currently, they work as a Staff Software Engineer at Keeper Security, Inc., while also operating SysSoft, a consulting service focused on Linux and Windows kernel/software development. Bradley earned a Math/Physics degree from the University of North Carolina at Chapel Hill.
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