Marko Kostic is an engine programmer with a strong background in software engineering, particularly in the development of game engines and Android-based set-top box devices. Marko has gained valuable experience as an engine programmer at companies such as Kepler Interactive and abstraction, and previously worked at RT-RK and Ubisoft Belgrade. Marko holds a Bachelor's and a Master's degree in Electrical, Electronics, and Communications Engineering from the University of Belgrade, underscoring a solid foundation in engineering and a passion for high-performance software and game technology.
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