Tindy Hellman is an experienced developer currently employed at King since August 2016, having progressed through roles from Developer Internship to Junior Developer and then to Developer. Prior experience includes a position as a 3D artist at Paradox Interactive from June 2012 to August 2014 and an artist internship at SkyGoblin in late 2011. Tindy Hellman holds an Advanced Diploma in Higher Vocational Education with a focus on Game Programming from The Game Assembly, completed in 2017, and a degree in Media with a specialization in Game Art from the University of Skövde, earned in 2012.
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