Tomas Lori is a seasoned game development professional with extensive experience in leading projects and technical assessments. Currently serving as Principal Engineer at King since April 2021, Tomas specializes in system design for new game development, focusing on gameplay programming and leveraging advanced DOTS/ECS frameworks. Prior experience includes a role as Game Developer at Abstraction Games B.V., where Tomas oversaw Unity projects from inception to completion, managing technical and risk analyses, project milestones, and staffing needs. Previously, at Sandstorm Interactive, Tomas contributed to Unity projects across multiple platforms and developed an internal networking solution using Java/Scala. Tomas holds a Master of Science in Software Engineering from Fachhochschule Technikum Wien and a degree from Instituto Tecnológico de Buenos Aires.
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