Klang Games
Valentin Besson is a skilled Houdini Technical Artist with extensive experience in the video game industry. Currently employed at Klang Games since January 2022, Valentin specializes in Houdini tools design and development, in-house engine integration, and VFX production. Previous roles include Intermediate Houdini Artist and Junior Houdini Artist at Ubisoft from July 2019 to January 2022, where responsibilities included tool design, R&D, and the establishment of a robust pipeline for art and technical tools. Valentin's early career included technical artist internships at Asobo Studio and Ubisoft, contributing to AR projects and DLCs. With a degree in Game Art from Supinfogame, Valentin's background also encompasses a strong technical foundation and collaboration with cross-functional teams.
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